First game with day night cycle

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It no longer seemed remarkable for the sun to go down, and the novelty of stumbling blindly through a dark forest with no hope of spotting loot wore thin.

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They marked the rise of RPG life simulations where you could sit down for an evening game of Gwent once the battle was done.īut then, as it always does, technology moved on. While it’s hard to gauge the tangible effects of ray tracing on PS5 games, day/night cycles suggested true living worlds, a step beyond the baked levels that had come before. Why were these timelapse trailers the toast of 2008? Because they demonstrated not just graphical progress, but real change in the way we experienced games.